Enemy characters and weapons modeled, UVd and animated for a month long game jam during game art bachelor's program.
Other Artists who worked on this with me are
Alex Motta-(Environment) https://www.artstation.com/alexflame808
Cameron Clark-(Modular Assets) https://www.artstation.com/cameron-c27
Mary Armstrong-(UI) https://www.artstation.com/samandersen7
Anthony Weaver-(Props) https://www.artstation.com/michael_pendragon
and Michael Wise-(Characters) https://www.artstation.com/mrwise
The Design Team that brought all the art together was
Adrian Vadasz (Game Balancing)
Calvin Warren (Level Design/ Mechanics)
Craig Thompson (Programming / Mechanics)
Daniel Blonstein (Lead Programmer / Systems Designer)
Halie Thomas (UI/UX , Level Design )
A short trailer for the game.